![]() ![]() ![]() What started as a simple mobile game has exploded into an open world, genre-bending meta-mobile squirrel RPG with 100+ hours of gameplay and story, and a huge cast of memorable characters. I’ve been working on it since 2017 alongside my friend iDubbbz. Katana ZERO is one of them, and Pocket Squirrel is another. You may also know that I’ve been working on multiple passion projects simultaneously over the past few years. There’s still quite a bit left to do, but I’m very happy with what’s been done so far. I think that’s about it for Katana ZERO updates. The 2 LP Vinyl of the KZ soundtrack produced by Fangamer is almost finished and should be ready to ship in the next 1-2 months. I’ve nearly finished some ports of the base game, which will soon be announced. Much of the gameplay, art and animation is completed, and some cutscenes have been fully animated and scripted. All of the gameplay and level mechanics have been completed, the writing is in its second draft, and a third of the levels are completed to varying degrees. We’ve made a good deal of progress so far. I’m really loving my time working on it, and I’ve been able to play around with some of the cooler narrative and gameplay ideas that I’ve toyed with since the very beginning. Rest assured that there’s a lot of really good stuff in here and I can’t wait for you to see it.Īs I’ve said before, the DLC won’t conclude the story of Katana ZERO, but it will explore some of the burning questions you may have. There’s so much that I wish I could share, but I don’t want to spoil the experience. First, I’d like to thank everyone for their patience in waiting for the free Katana ZERO DLC. ![]()
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